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Low poly realistic rock

This model is created throught complete pipe line
Steps:
1. Modelled and sculpted in Blender
2. Retopology done in 3D coat
3.UV done in Blender
4. Normals baking from high poly mesh to low poly in Substance painter
5. Baked lighting on Base Color in substance painter

Low poly realistic rock

Normal Map

Normal Map

Diffuse Baked map

Diffuse Baked map